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Virtual Reality Workshop

About Workshop

Virtual reality is an artificial environment that is created with software and presented to the user using 3D assisted devices in such a way that the user experiences a real 3D world environment which he can interact, manipulate and explore. One of the forms of virtual reality is a 3-D image that appears life sized and in some cases, be explored interactively or allow tracking of user’s motions, particularly the head and eyes, and correspondingly adjust the 3D scene. This immersive experience and associated technology finds enormous use in education and wide variety of applications like Automobile, Mechanical, Construction, Medicine, Process Control, Gaming, Meeting Rooms, Architecture, Advertising etc. The Virtual Reality Modelling Language (VRML), 3DML, X3D are a few languages that allows the creator to specify scenes and the rules for their display and interaction using textual language statements. Adobe after Effects help us quickly develop simple to very complex studio category VR applications for various devices. VR Glasses are now made available from companies like Oculus, VR Box, Sony, Google, to name a few. To enhance the reach, Google launched the Google Cardboard, a low priced DIY 3D VR glasses. The proposed workshop plans to use the Google Cardboard design for VR glasses for visualization of the developed content.

Open to:

Faculty | Students | Professionals | Tech Enthusiasts

Prerequisites

  • Basic Computer Knowledge
  • Basic Internet Knowledge
  • A smartphone (4.5 inches to 5.5 inches preferred) capable to play mp4 videos. Android phones are preferred.
  • IPhone users should make sure that they can transfer any video from the workstation to their iPhone.
  • A data cable to transfer content from lab pcs to smart phones.
  • A laptop (optional)
  • Working internet on the smartphone (required if USB file transfer from lab pc is not possible)

Content:

UNIT 1:

  • Basic Tools for creating VR Content
  • Introduction presentation to VR 
  • Introduction to software Adobe after Effects
  • Modelling simple shapes and using different animation effects
  • Develop your first VR video
  • Playing with textures, camera, motion graphics
  • Develop a basic VR ready 3D scene

UNIT 2:

  • Developing your first VR application
  • Implementing 1 POV walkthrough in a scene
  • Advanced effects
  • Application design methodology
  • Integrating all the learnings from workshop into a mini project.
  • Benefits:
  • Introduction to Virtual Reality (VR) technology
  • Hands-on session on using Adobe after Effects to create VR ready content
  • VR headset based on Google cardboard design
  • Animated VR ready videos created by Participants
  • Certificate of participation
  • Essential inputs to allow them to create VR applications

Company Requirements:

  • A computer Seminar hall/lab to accommodate all participants (one student per computer is preferred, maximum 2)
  • A working projector setup in the lab for the presenter
  • Video cable to connect presenter’s laptop to the projector
  • Ensure that Wi-Fi is available to all participants to which they can connect their phones and internet is available on the computers OR enable file transfer from lab PC to participant’s phone via USB
  • Adobe After Effects CC 2015 or lat

Take Away Hardware KIT

Google Card board and glasses will be take away per participants

 

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